The queen standing in a ruined city under a violet sky.

Music video · in production · for WARLUSH

LUSHes of WAR

A neon dark-circus baroque war pageant. Project bible, sampled palette, eight-panel board and the delivered image set.

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Role
Creative direction, art direction, shot design
Client
WARLUSH
Built with
Nano Banana, FLUX, Juggernaut, Google Flow
Status
In production, image set delivered

Vision

A neon dark-circus baroque war pageant. Decadent royal banquets, cotton-candy pastel wigs, manic aristocrats and vintage generals in tarnished braid, while the city burns through the windows behind them. A punk anti-queen takes the whole spectacle apart.

The visual thesis is indifference. Everyone at the table is having a wonderful time and none of them will look up. The piece moves from that cold, candlelit interior out into ruins, and ends on a gold dawn.

Project bible

Five pages specifying the world before any frame was built: core concept, a master style prompt every shot inherits, the palette by role, and the world elements down to costume and set dressing. One source, so no frame gets re-invented.

Page one of the LUSHes of WAR project bible.
Page one of five. The master style prompt is the block every shot prompt is assembled from.

Colour palette

The piece runs two registers. The banquet interiors and the ruins sit desaturated, which is deliberate and stays. The high-energy beats run saturated. The delivered values are measured across 250,500 pixels of the stills rather than picked by eye; the second row is the retrowave finish the cut grades toward.

Colour direction board: the delivered palette measured, and the retrowave target grade.
Teal is specified in the bible as a character accent and sits low in the delivered set. Bringing it back to strength is a note for the remaining shots.

The board

Eight panels, each carrying a shot description, a camera angle and a lighting note, mapped against the track so each beat has a frame to land on. The Cage, The Cry, Breach and Indifference, The DIY Rebirth, The Ash Ritual, Army of the Masonry, Feral Charge, Golden Sunrise.

The eight-panel board with shot descriptions and lighting notes.

Execution

Shots built against the board, each inheriting the master style prompt so the palette and the world hold from the banquet hall to the rubble. Where figures read as near-identical, that is the design. The court and the masonry army are written as ranks, not individuals, so sameness is doing the work.

Panel 1 · The Cage
Panel 1 · The Cage. Cold blue laser cage suspended over the banquet table, the court seated beneath it and paying no attention. Clashing cold key against flickering candle warmth.
Panel 3 · Breach and Indifference
Panel 3 · Breach and Indifference. Wide. The wall comes in behind a table of partygoers rolling live grenades across it like bowling balls. Nobody looks up.
Panel 6 · Army of the Masonry
Panel 6 · Army of the Masonry. Medium low angle. Ranks of stone figures assembled behind her in the ruins, cores pulsing to the beat.

Ready to shoot

The build is complete. World spec, colour direction, an eight-panel board mapped to the track, and an image set that stands in for the beats. Everything a shoot needs to stay on model is written down and approved against.

What greenlight puts into production:

Next: how a single character was held across a set →